It’s been four years since Marvel’s Spider-Man debuted on PlayStation 4, reaping from the first day very good ratings from both users and critics, something that is accredited by its Metacritic scores, an 87 Metascore and an 8.7 average user rating. A rare and very welcome coincidence of criteria that does not usually occur with special frequency, which leaves no doubt that we are talking about a great title, not outstanding, but very remarkable.
Thus, and given the evolution in the jump of Sony’s exclusives to PC, many users have been waiting for the jump of Marvel’s Spider-Man for quite some timea movement that had been talked about for a long time, and that was finally confirmed by Sony in its latest State of Play, in which fans were informed that it would be the next PlayStation 4 exclusive to make the leap to PC, thus anticipating other titles that were supposed to arrive before.
And today, finally, we have concrete details about the arrival of Marvel’s Spider-Man PC, starting with the date on which this long-awaited movement will take place, next August 12, so there are only a little over three weeks to go, the day it will be possible to buy it on both Steam and the Epic Games Store. However, for the most impatient and reward seekers, the title is already available in pre-purchase mode in both, and those who acquire it in this way will obtain the following items:
- Iron Spider Suit
- speed suit
- Spider Punk Costume
- Spider-Drone Gadget
- 5 skill points
In addition, Sony has also made public, along with the activation of the pre-purchase function, the technical requirements to be able to enjoy Marvel’s Spider-Man with different graphic settings. They are the following:
Minimum requirements | Recommended Requirements | very high settings | Very high settings with ray tracing | Ultra settings with ray tracing | |
average performance | Resolution 720p 30FPS | Resolution 1080P 60FPS | 4k resolution 60FPS | Resolution 1,440p/4K 30/60 FPS | 4K 60FPS resolution |
graphic quality | Very low | Half | Very high | High with Ray Tracing on High | High with Ray Tracing set to Very High |
Processor | Intel Core i3-4160 or AMD equivalent | Intel Core i5-4670 / AMD Ryzen 5 1600 | Intel Core i5-11400 / AMD Ryzen 5 3600 | Intel Core i5-11600KAMD / Ryzen 7 3700X | Intel Core i5-12600K / AMD Ryzen 9 5900X |
graphics adapter | NVIDIA GeForce GTX 950A or AMD equivalent | NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 | NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800 XT | NVIDIA RTX GeForce 3070 / AMD Radeon RX 6900 XT | NVIDIA GeForce RTX 3080 / AMD Radeon RX 6950 XT |
RAM | 8 gigabytes | 16 gigabytes | 16 gigabytes | 16 gigabytes | 32 gigabytes |
Operating system | Windows 10 | Windows 10 | Windows 10 | Windows 10 | Windows 10 |
Storage | HDD 75 gigabyte | SSD 75 gigabyte | SSD 75 gigabyte | SSD 75 gigabyte | SSD 75 gigabyte |
As you can see, the basic requirements are not demanding at allso practically any user will be able to enjoy it, albeit giving up many of the visual effects.
On the other hand, Sony has also announced that this PC port of Marvel’s Spider-Man for PC will support NVIDIA DLSS and NVIDIA DLAA technologiesin addition to offering not only a wide range of resolutions, but also a wide variety of adjustments for different aspect ratios, thus adapting to the varied ecosystem of them present in the PC world.
Regarding the ray tracingin systems that meet the technical specifications necessary to activate itit will be applied to reflections, something that since we are talking about Marvel’s personalized New York, points to a spectacular visual result. And even more so if we take into account that, among the ray tracing modes available in Marvel’s Spider-Man, we will find a new higher quality mode, designed to get the most out of the PC and, along the way, to leave us a little with open mouth.
More information: Sony