Last March, the American giant registered a patent known as the “Persona Driven Dynamic Content Framework”, although it had not been made public until this month, and the truth is that everything contained in said EA patent is very interesting, especially all because it lets us see some brushstrokes of what could be the future of video games.
The first thing that strikes us about the patent is that it contemplates the use of technologies to generate totally personalized content. These personalized contents would start from the player’s own actionsand several clearly differentiated profiles are contemplated: «explorer, competitor, collector, support, fighter, tank/leader, commander and completist».
Based on all of the above, a game could adjust its own content to offer an experience totally adapted to the preferences of each player. It goes without saying that, for this, it would be necessary to start from a procedural developmentas some titles that have been on the market for a while have already done, including classics like Diablo or, in a more current line, No Man’s Sky.
Thus, for example, if a player opts more for rough action in a title that also allows stealth to be used, it could be adapted to offer an experience more in line with that player’s preference. However, the curious thing is that this patent would also allow doing the opposite, that is, reinforcing the opposite experience to take the player out of his comfort zone, something that frankly seems very interesting to me.
On the other hand, the use of this technology is also contemplated to offer the user game recommendations you might like, also taking into account your actions in the games you have been enjoying previously. This also seems like a good idea to me, because the truth is that lately I’m having a hard time finding games that I really like. Maybe I’m getting more selective with age, or the level of games is going down (or a bit of both).
It is important to keep in mind that this patent is currently just that, a good idea on paper, which means that it may never be implemented in a real project, and that even if it does happen, it may take a few years to complete. have some kind of practical utility, so we must be patient since it is not clear what will end up happening with this patent in the coming months.