In May, Apple announced that Lossless-quality audio would be coming to Apple Music alongside the Spatial Audio feature. During the WWDC21 keynote address, Apple said the new feature would be available on Monday. Now the Apple Music executive Zane Lowe explained how Spatial Audio will “transform music.”
“First it was mono, then stereo, and now there’s Spatial Audio. Spatial is an immersive experience in which sound moves around you in different directions. We’ve only had that kind of experience before in the movies. Have you ever wondered how that would work with music? “
In a published first-person article in Apple Newsroom, Lowe talks about his experience with supporting Spatial Audio on Apple Music: “I first had the opportunity to listen to Spatial Audio on AirPods; I was confused at first. ” Does this really work on AirPods?
Lowe says he first heard “Rain on Me” by Lady Gaga and “Black Skinhead” by Kanye West, and was amazed at the quality of Spatial Audio. In the article, he says that he believes “artists will start to hear things they haven’t heard before.”
When Apple announced Apple Music with Lossless quality, the company said it would start the catalog with about 20 million songs in this quality, but by the end of the year, its entire catalog of 75 million songs would be Lossless audio quality.
For Dolby Atmos with spatial audio support it is the same. Artists need to master songs with Apple Music codecs in mind.
“It takes investment from the people who are going to use it and the people who are going to love it.”
Devices Compatible with the Spatial Audio function
But not only artists will have to make investments. People who want to enjoy Spatial Audio, for example, will need to have an AirPods or Beats headphone with the W1 or H1 chip, although this feature is probably more enjoyable on AirPods Pro and AirPods Max.